Game installation by Jorge Nuno Coutinho where computer and human compete in a game of arcade classic Breakout - the difference being real players use actual balls to eliminate bricks - video embedded below:
Revenge of Revenge of Doh (RoRoD) is an interactive installation based on the video game Arkanoid: Revenge of Doh (Taito, 1987). Just like in any other Breakout clone, the player’s goal in this game is to break bricks on the top of the screen using a ball.
Revenge of Revenge of Doh isn’t different in any way, but it does expand this concept. Players are playing “against the computer”, competing in each level to see who’s able to destroy the biggest amount of bricks. The computer uses the classical method of bouncing a ball with a paddle. The players, on the other hand, employ the much more natural method of actually throwing a physical ball against the wall where the screen is projected.
Started a new Tumblr specifically to catalog my experiences and thoughts going through MakerSquare, an immersive ten-week coding program to make me a more productive member of society. Frontend and backend development await.